There's No Help Coming
Earth's appetite for natural resources has become a major motivator for deep space exploration. When the communications go dead for the privately-owned mining ships called "planetcrackers" goes dead, Systems engineer Isaac Clarke was sent in to fix the problem. Once boarded, he discovered a malevolent alien presence and was left alone and weaponless to survive this horror ordeal.
- Strategic Dismemberment - The core game mechanic is the strategic and brutal dismemberment of Necromorph appendages. It's all about seeing bone fragments and arterial spray fly across the room.
- Terrifying Setting & Atmosphere - An immersive, interactive horror movie experience. State-of-the art graphics and effects built on an EA proprietary engine, an emergent, panic-inducing audio system, and a nuanced, scary pace will wrench you headlong into the terror.
- Zero Gravity - Survive and destroy the Necromorphs in zero G environments. Manipulate gravity with Havok physics to solve puzzles and destroy the infestation.
- Thrilling Story - Isaac will discover the Ishimura's fate by picking up the last logs of the Ishimura's murdered and hideously transformed crew. The game experience is just a small part of a larger story tapestry that extends through different media and line extensions.