• Star Wars: Imperial Assault Board Game

    Item Code: 147901

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    Regular Price: $169.95

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    Description

    Manufacturer's Description

    Imperial Assault is a strategy board game of tactical combat and missions for two to five players, offering two distinct games of battle and adventure in the Star Wars™ universe!

    Imperial Assault puts you in the midst of the Galactic Civil War between the Rebel Alliance and the Galactic Empire after the destruction of the Death Star over Yavin 4. Imperial Assaultoffers two separate game experiences. The campaign game pits the limitless troops and resources of the Galactic Empire against a crack team of elite Rebel operatives as they strive to break the Empire’s hold on the galaxy, while the skirmish game invites you and a friend to muster strike teams and battle head-to-head over conflicting objectives.

    In the campaign game, Imperial Assault invites you to play through a cinematic tale set in the Star Wars universe. One player commands the seemingly limitless armies of the Galactic Empire, threatening to extinguish the flame of the Rebellion forever. Up to four other players become heroes of the Rebel Alliance, engaging in covert operations to undermine the Empire’s schemes. Over the course of the campaign, both the Imperial player and the Rebel heroes gain new experience and skills, allowing characters to evolve as the story unfolds.

    Imperial Assault offers a different game experience in the skirmish game. In skirmish missions, you and a friend compete in head-to-head, tactical combat. You’ll gather your own strike force of Imperials, Rebels, and Mercenaries and build a deck of command cards to gain an unexpected advantage in the heat of battle. Whether you recover lost holocrons or battle to defeat a raiding party, you’ll find danger and tactical choices in every skirmish.

    As an additional benefit, the Luke Skywalker Ally Pack and the Darth Vader Villain Pack are included within the Imperial Assault Core Set. These figure packs offer sculpted plastic figures alongside additional campaign and skirmish missions that highlight both Luke Skywalker and Darth Vader within Imperial Assault. With these Imperial Assault Figure Packs, you’ll find even more missions that allow your heroes to fight alongside these iconic characters from the Star Wars saga.

    Mission Briefing

    Each game of Imperial Assault takes place during a cinematic mission. The objective of your mission can be nearly anything: recovering a critical data core, working with Chewbacca to steal crates of lucrative spice, or escaping bounty hunters eager to collect the price on your head. Whether you’re infiltrating an Imperial base or helping Luke Skywalker escape Imperial entanglements, every mission offers more danger and excitement.

    The boards for these missions are constructed using over fifty double-sided, interlocking map tiles that combine to construct a massive variety of Star Wars environments. You may find yourself bushwhacking through the jungles of Yavin 4, or sneaking into a dusty cantina on Tatooine. Whether you stride through the gleaming corridors of an Imperial base, or make your rendezvous in a dirty factory on Nar Shaddaa, you’ll need to consider the terrain and the lay of the land as you play your missions in Imperial Assault.

    Boots on the Ground

    Once a mission begins, players alternate activating a single figure or squad of figures. Each figure receives two actions to move, attack, open doors, investigate crates for useful supplies, or rest to recover strain and damage.

    When you choose to move a figure, it gains an amount of movement points equal to its speed, and can spend them at any point during its turn, allowing your figures to open doors and keep running, or fire a blaster before ducking behind a corner. In addition to gaining movement points, the heroes in campaign missions can exert themselves further by taking strain. Taking strain allows your hero to move additional spaces or trigger special abilities.

    Decisive attacks lie at the heart of both campaign and skirmish missions in Imperial Assault. Figures attack and defend by rolling attack dice and defense dice and comparing the amount of damage rolled against the number of blocks rolled. Surge icons on the dice represent impressive feats of combat prowess and allow you to trigger some of your figure’s powerful combat abilities, but these surges can be cancelled by your opponent’s evade icons. Your opponent’s attack might even miss you entirely if you roll the dodge result! Different weapons allow you to make ranged and melee attacks, and roll different attack dice.

    As you move and attack in the campaign game, crates located around the battlefield can provide your heroes with a variety of helpful items. You may find grenades to throw at encroaching Imperial squads, bacta infusions to heal your wounds, or comlinks to radio false alarms. If you can’t find the healing equipment you need in crates, however, your heroes may need to rest. Resting removes strain and damage, but it takes precious time away from battling Imperial soldiers and attaining your objective. You must balance the necessity of rest against the need to push on before the Imperial player brings new squads of enemies against you.

    Narrative Campaigns

    In the campaign game, you and your friends take on the roles of one of six heroes of the Rebellion, such as a smuggler, a veteran soldier, a Wookiee warrior, or even a Force user. Throughout the missions of the campaign, you continue to play one hero, gaining experience, new skills, and upgraded weapons and armor as the campaign goes on. You play these heroes throughout a campaign, even working with iconic characters like Han Solo and Luke Skywalker in some missions.

    Opposing the Rebel players, a single player commands the forces of the Empire, including stormtroopers, probe droids, massive AT-ST walkers, Trandoshan mercenaries, and terrifying villains such as Darth Vader. As the Imperial player, you can draw upon the limitless resources of the Galactic Empire, increasing your threat every round and summoning reinforcements to keep the heroes from reaching their objective. In addition, Imperial Class cards allow the Empire to expand its power and gain new abilities over the course of the campaign.

    As you complete campaign missions, your options for future missions change based on the outcomes of past missions, ensuring that you’ll never play the same campaign twice. You may be forced to take unexpected side missions when your ship is impounded, or if you’re captured during a raid on an Imperial base.