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In Pro Evolution Soccer 2013, players are given greater freedom over ball control and the way players receive and trap the ball has been improved. Also in PES 2013, characters are more recognizable and the game is more balanced than ever before.
Total Freedom of Control: Pro Evolution Soccer introduced the concept of freedom of movement; the new PES FC in PES 2013 goes further with total freedom over ball control.
Dynamic First Touch: PES 2013 introduces subtle ways to receive the ball, from traps, gently lifting it past an attacker to run on to or a variety of other moves. First touch is everything and players can trap the ball using the R2 button, killing the speed of a well-hit pass and bringing it instantly under control, or using the momentum of the pass to turn a defender.
Full Manual Shooting and Full Manual Passing: PES 2013 offers fully manual passing and for the first time ever manual shooting, allowing users to determine the height and power of each. Long low passes can be sent skimming across the pitch, while shooting the user has total control over where the shot is placed. Skill and precision are needed to master these, but passes can be made into open areas, allowing lone strikers to thrive, while offering an unrivalled variety in ways to score.
Dribbling: The speed with which a player moves with the ball has been slowed in line with real matches, but using R2 allows players to add various styles to their close control. Players can vary the speed of their dribbling, and cushion the ball as they move freely within a 360-degree circle. The new system allows players to knock a ball past a player and collect it, nutmeg them, or hold up play by shielding the ball as team mates find space and make runs.
Full Manual One-Two: Active one-two passes can be made, with the second player being moved in any direction), facilitating various tactical movements.
Response Defending: Countering the attacking options the new dribbling system offers, is a beautifully-balanced defence system. Players can use R2 and X to slow an attack, with a double-tap of the X button prompting a perfectly-timed challenge. Full 360-degree control means that players can check runs and steal the ball from a parallel position, while the individuality element will see world renowned defenders using aerial dominance of physicality to win the ball.
Goalkeepers: Even the games keepers benefit from more control, while their distribution is more precise thanks to the addition of a power gauge when they throw the ball, creating opportunities for new, quicker counter attacks.
|UPC||Does not apply|
|Product Type||2DS/3DS Software|
|Packaged Weight (Kg)||0.1000|
|Publisher||Mindscape Software Australia|
|Developer||Winning Eleven Productions|
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